This terracotta pot was an interesting asset to work on for my first look at photogrammetry. Wanting to scan the full asset including the base and the inside meant I had to learn a lot about the Reality Capture workflow in a short time. I took 77 photos of the top, bottom and inside then merged them together using masks and control points.
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Delit in Photoshop
Processed in Reality Capture
Remeshed (5k tris) and unwrapped in Blender
Baked in Marmoset
Textured in Substance Designer
Rendered in UE5 with Megascans assets