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Terracotta Pot - Photogrammetry

This terracotta pot was an interesting asset to work on for my first look at photogrammetry. Wanting to scan the full asset including the base and the inside meant I had to learn a lot about the Reality Capture workflow in a short time. I took 77 photos of the top, bottom and inside then merged them together using masks and control points.
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Delit in Photoshop
Processed in Reality Capture
Remeshed (5k tris) and unwrapped in Blender
Baked in Marmoset
Textured in Substance Designer
Rendered in UE5 with Megascans assets

Example reference photos

Example reference photos